
Come Bye Rise
The trial course climbs the green fell to a little pen gate on the hillside, and Sprack sweeps up it at the first whistle. No account is needed to send her off from this page, and her free round picks up speed the higher she climbs.
Up on the open fell top a stretch of dry-stone wall is going back up course by course, with stones sorted on the grass and orange lines pulled tight across the gap. A bold world of tumbling reels, where every stone that drops into another win in the same spin pays at a higher rate.
Free now and free for good. Your account minds the 100,000-coin purse, your favourites, your level and your daily missions till you next come up the fell — and it is how we know you are 18 or over before you first spin.
Virtual coins, full stop. No real-money gambling, no prizes worth a thing in the real world, no in-app purchases. Adults 18+.
Throughstone Gap is the windiest and most changeable corner of the farm. Most of its worth rests with the Batter Frame and the Coped Wall, so the gap may sit idle for a spell before a whole course of stones drops in at once. Every paying line is lifted out, whatever sat above slumps into the hole and fresh stone tumbles in from the skyline, and every link of that chain is worth more again: single, double, treble, then five-fold. Walling Lines are never lifted out. Three lines anywhere set Sprack guarding ten free spins, each win counted twice and the chain boost piled over that; four lines give fifteen and five give twenty-five.
Course on Course. Paying stones come out of the wall, the stones above slump down and fresh ones fill the holes; a chain is paid at x1 on its opening win, x2 and x3 on the next two, then x5 for each win after, stacked on the doubled free-spin wins.
On this page you play with free virtual coins only. No real money is gambled, a win carries no worth in the real world, and nothing is for sale in-app. Every result is picked by a random number generator, and one spin never steers the next.
Measured by running this page's own engine for 10,000,000 spins: coin RTP 95.5%, hit frequency 35.0%, free spins about once in 133 spins, a win of 10x your stake or more about once in 87 spins. Coin figures only — no money is staked or returned.
Sign in, climb to the top wall and set a stake beside the gap.
Spin. Paying stones lift out and new ones fall into the gap; a chain's first win pays as it stands, its second is doubled, its third trebled, and each later link is multiplied by five.
Three Walling Lines start ten doubled free spins, while four lines give fifteen and five lines give twenty-five.
Players happy to stand through a few still spins on a windy fell top for the moments when stone after stone drops into the wall.
The widest swings on the farm. The walling frame and the coped wall carry the hefty pays, so the gap tends to fill in sudden bursts with calmer spells between.
| Symbol on the fell reels | Five in a row along a fell line | That win measured against your total stake |
|---|---|---|
| 5,000× line bet | 250× your stake | |
| 2,600× line bet | 130× your stake | |
| 1,200× line bet | 60× your stake | |
| 750× line bet | 37.5× your stake | |
| 400× line bet | 20× your stake | |
| 260× line bet | 13× your stake |
The five card ranks (10 to A) pay the least. Three Walling Lines anywhere open the free round. Full values for three and four of a kind are in the paytable.
For as long as the stones that drop in keep forming new wins. Link four pays five times, and so does link five, six and onwards.
Yes. Free-round wins on the fell top pay twice over, the chain boost is multiplied in after that, and Walling Lines landing in the round add more spins.
Because the scarce stones carry the big pays. Each spin stands alone: the wall remembers nothing, saves nothing and is never due a win.
Missions start afresh each morning and work in every world on the fell. Skip them if you like.

The trial course climbs the green fell to a little pen gate on the hillside, and Sprack sweeps up it at the first whistle. No account is needed to send her off from this page, and her free round picks up speed the higher she climbs.

Inside the show tent the trestles are laid with damson pies, cabled jumpers and plates of eggs, and rosettes hang in rows along the sunlit canvas. The mildest corner of the fell: when a paid spin pays nothing, the stewards pin its wilds to the canvas and respin the rest for free.
Treat it as a pastime and leave the moment it stops being one. Pick your stopping time before the whistle goes and wander off for breaks. Is gambling of some kind giving you grief? The National Gambling Helpline picks up on 0808 8020 133, costs nothing, keeps it confidential and never closes — or turn to GamCare and BeGambleAware. Sprack’s fuller notes sit in our responsible play policy.
On Crookstaff Fell, play is for adults of 18 and over. Fell coins are virtual, carry no monetary value, and can be neither bought nor sold, nor withdrawn, nor exchanged. Sprack runs no coin shop and no payment page, and gives out nothing worth anything in the real world. Keep in mind: success here does not imply future success at real-money gambling.
Gambling getting the better of you? Pick up the phone to the National Gambling Helpline 0808 8020 133: free of charge, private, and staffed every hour of every day · BeGambleAware · GamCare · Sprack’s safer-play page
One balance feeds all three worlds. A free sign-up opens every gate on the fell, and Sprack minds your coins and favourites, level and daily missions till you come back.
Not ready? Spin the open world, Come Bye Rise — no email needed.